Pocket Rocket - game-ready car model

Small hatch-back car with a lot of power and wide tyres for maximum grip.
Optimized for games, animations, real-time renders, VR/AR, so I was trying to keep polycount in mind, which sometimes it’s easy to forget when modeling using sub-d.
All parts are separate for damage simulation or animation (doors, bonnet, boot, wheels).
All modeled in Blender, materials made with Substance Painter.

Any feedback is always welcome and appreciated.

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