# Pocket Watch (Modelling Practise)

**URL:** <https://blenderartists.org/t/pocket-watch-modelling-practise/1656935>\
**Category:** Finished Projects\
**Tags:** modeling, lighting, render, texturing\
**Created:** [November 6, 2026, 7:01am UTC](https://blenderartists.org/t/pocket-watch-modelling-practise/1656935 "2026-11-06T07:01:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ultracube236](https://blenderartists.org/user_avatar/blenderartists.org/ultracube236/32/1246073_2.png) [@Ultracube236](https://blenderartists.org/u/Ultracube236)\
**Post date:** [November 6, 2026, 7:01am UTC](https://blenderartists.org/t/pocket-watch-modelling-practise/1656935/1 "2026-11-06T07:01:17Z")

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![watch5](https://blenderartists.org/uploads/default/original/4X/c/b/c/cbc84b5456c3c58e387b1f0a07ff9d3764823774.jpeg)

Hello! I’m trying to improve on my modelling, and this is the first project in that series. Hope you guys like it! Appreciate any feedback.

(Will upload a link to this project along with a more optimized version soon)

 ![watch2](https://blenderartists.org/uploads/default/original/4X/2/2/9/229c96e6295122b870098c12e6345bf1eeeb8743.jpeg)

 ![watch3](https://blenderartists.org/uploads/default/original/4X/a/f/d/afd28b170fa0e8f3b836562f558201657f2f63ce.jpeg)

 ![watch4](https://blenderartists.org/uploads/default/original/4X/1/6/1/16137d8ed5052037a9148e26754708edfbfb2089.jpeg)

 ![watch6](https://blenderartists.org/uploads/default/original/4X/4/3/c/43ce11202f15ed41d8bff12b89a0eee1dd098bdb.jpeg)

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**Author:** ![sidp](https://blenderartists.org/user_avatar/blenderartists.org/sidp/32/1090959_2.png) [@sidp](https://blenderartists.org/u/sidp)\
**Post date:** [November 6, 2026, 12:41pm UTC](https://blenderartists.org/t/pocket-watch-modelling-practise/1656935/2 "2026-11-06T12:41:01Z")

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This is very nicely done. It looks fantastic!

If I were to offer any feedback it would be that the chromatic aberration is too strong, and has clear separation between the colors. If you’re using the Chromatic Aberration node in the compositor for this effect, it could be a good idea to try and lower the factor and change the mode to Lens Dispersion for a smoother shift between the colors in the spectrum. This will also blur the image a bit, but with a lower factor it gives a subtler and more realistic result in my opinion.
