Point Cache from Sotimage > Blender

Hello Blender gurus!

I´m seeking for a solution to import geometry point cache data from Softimage into Blender… (basically animated rigged characters baked)

Any suggestion/solution?

Thanks in advance.

Anyone?!? Plz help!

Wish I could help - I don’t know anything about Softimage :frowning:

Thanks man, SOLVED!!! i found a solution and works very well.
thanks anyway! :wink:

I’m actually really curious about Blender’s compatibility with other 3D software.

If you rig something in Blender, can you work with it in Softimage or Maya?
Presumably there’s some compatibility - you just got something to work :stuck_out_tongue: