Points in Volume

Is there a way to use fields to randomize volume density? or maybe using different method to scatter points in volume

That density socket on Mesh to Volume is not a diamondshape field socket, so you need another way.

Heres one maybe. Use the math multiplly and colorramp to control density

Hope that helps

I cant use volume cube , i need to do that on converted mesh to volume , anyways i figured it out, thanks anyways!

Cool maybe drop yr solution here, so people searching will be helped.

image


Its very simple, but works fine for my needs

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