I’ve been using blender for 3 weeks now and am having a great time using it.
My intention for this project is to do a detailed but modified version of the AH-64D Apache Longbow. So far I’m maybe 1/3 way done with the base mesh, there’s still a lot of rotary magic and detailing to go. Eventually (and i think this will be the real learning part for me) I will want to dig into texturing and rigging the thing for poses and short animations.
some parts (high detail) of the rotorgroup, prior to baking to displacement map
just updated to blender 2.5 rev 28792. nice , so far
it’s not easy to find cad drawings of the apache to help with exact shapes, so this is eye-balling…and the main
cover is more vague than i would like…
Dude, 3 weeks and you’re already making stuff like this!? All I can say is; bravo! Hopefully you stick with Blender, I see great things in your future!
well, i have several years experience with 3dsmax and AutoCAD, and i must say that blender 2.5 is really not that far removed from Max… but i’m certainly still learning this stuff . thanks for your comment
on texturing i am a complete novice!- and frankly … i 'm a little scared of it… (but i bet it will look cool eventually )
totally dig seeing all these blender heads doing marvellous work, and am spreadin the word!
Just wanted to add some support:D
Model is looking quite cool, I must say (although not even textured) Before you start texturing save plenty backups. Because when I first started texturing in Blender all my models got pretty messed up! Good luck!!
Yeah. thats the healthiest mentality to all forms of computer interaction. save often, save in increments without overwriting the previous save/file, this creates a ‘hard undo stack’ of files one can go back to.
Thank you for the support !
In case you’re not aware of this (and I think it might help), if you ever need to create nuts and bolts for your project, you can create them easily without having to model them. Go into the scripts window, select Bolt Factory (I think that’s what it’s called), and click create to create it. Adjust the settings for them as needed, or choose between nuts and bolts. Hope this helped, and good luck with your project. It’s looking great so far!