Is there any way to remove hidden polys in Blender? When the LDRAW import scripts bring in a model, they bring in the whole thing, ordinarily fine, but these are destined for the game Homeworld 2. I don’t need all those polys that aren’t even visible.
in solid view click b twice to give you the round select tool and pass it over the faces you can see, with the square thing clicked for the visible only select mode ( i hope that makes sense )
Woo!!! I deleted a couple faces I wanted on accident, but that chopped the count by 2 thirds, it’s down around where I need it now. Thanks very much y’all!