Polymating

Polymating 1.0 features showcase:

The first iteration of collection based wrapping namely Multi-hit, allows you to use multiple objects in a collection to project mesh

This is the experimental features for Polymating 1.0 namely Vertex Locking, currently aim to make a dumb down version of the unified symmetry, mirror clipping, and shape keys exclusion modelling. Since this single feature almost as big as Polymating there might be a chance to split this into its own stand-alone addon or an extra module, but I will keep the simplified version of it on Polymating.

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