@Sakana3: Snapping Indicators are offsetted
Overall it seems much more robust, after a short test
- Endpoints no longer get ignored
- The error is gone in the old scenario as its no longer snapping in that case.
The snapping is done in screenspace right? It doesnt always find the obvious partner for all verts, but it works better if I change the view.
I also got the Bmesh error message again for a nonmanifold surface producing snap.