I’ve got another question for here.
As usual, I’ve got destracted from Kung fu Cuby, and got trying things out with this lightsabre short me and Darth sirrah1 started a while ago, but never got round to the lightsabre itself.
Anyway, when I render a frame from the movie in blender, it’s stuffs up the render quality, and doubles everything that moves with previous frames. This is deffinately blender doing this, as when you whatch the clip it’s fine.
Why does blener do this, and how can I fix it???
Here’s an image of the original frame, and then the blender render…
P.S The render is currently on a shadeless plane, but I get the same effect using the sequence editor.