Porting the Harmony inferred lightening ?

What do you think about the idea of porting the Harmony inferred lightening? The current code of BGE and UPBGE is is now different all thanks to the UpBge team. :slight_smile: So porting the code will require reading and the examining the code from both sides. The way i see the port should be for UpBge and not the bge, since bge is not really maintained. Porting the inferred render to the upbge or just bge renderer should give some speedup and eventually deferred shading too! Can we create some action plan? And again can we find an interested c++ programmer to port the old Kupoman inferred render branch? Is it possible to find interested programmers these days!?

See I would help but I havent got around to c++ in my personal study…

Good to know.