I’m applying Blenrig to a character, and I’ve gotten to the tweaking bone positions step. My gorilla-proportioned character is wildly different from the basic Blenrig model, so a lot of the little control bones have drifted quite dramatically from their correct positions.
The problem I’m having is that after fiddling these little bones into place in edit mode, I go back to Pose Mode and they’re still wrong, but usually in some creative new way. In Rest Position, they’re exactly where I put them in Edit Mode. In Pose Position, they jump all out of alignment. I thought perhaps I had put my model into a pose and failed to clear it, but that is not the case. If I understand correctly, if I have not yet actually posed the armature at all, Pose Position should start out identical to Rest Position, right? What’s going on here?
For example, here’s the elbow in Rest Position, with everything exactly where I put it in Edit Mode:
…and here it is in Pose Position, with all location, rotation and scale cleared:
Again, shouldn’t those two pictures theoretically be identical?