I’m new to rigging and as of late I’m toying around with simple models to practice with this subject. In my latest model (a cardboard box, nothing more than a rigging exercise) I’m encountering several problems that I’m not sure if are glitches/bug or the intended result. Perhaps I’m doing something wrong (likely).
This is the .blend file: cardboardbox2.blend (90.1 KB)
- When selecting the rig and switching to and from the edit mode its pose appears to break apart in random positions with apparently no reason. Is this a bug or the intended behavior? How can I avoid this?
Before selecting the rig and hitting edit mode:
After exiting the rig’s edit mode:
- When adjusting a bone in pose mode, random parts of the rig appear to wiggle lightly in a random manner. This does not seem to be a weight paint issue. Why does this happen?
- Are there more efficient, modern or correct ways to rig the cardboard box than I did, anyway? I admit I haven’t followed any tutorial in particular for this.