Position is continually resetting for the motion actuator? RESOLVED

Pressing the button once will change its position, but when I press it again, it restarts from its original location. I am running the actuator through a python code, the motion actuator has local coordinates enabled, and the physics are set to default. I debugged my code, and I do not believe that is the issue since running it through an “And” controller gave the same results. Please let me know if any more information would help. Please understand that I am at a very beginner level, so I’m not sure if my question makes all that sense.

Here is a link to the file download: http://www.mediafire.com/?j11gdcaefmndhpcv

It would be a big help if you could answer my problem, thanks.

I’m not sure if that link is correct?

Your problem sounds odd, since the only things that can set the position of an object are Python scripts and actions (animations). Do you have any animations playing?

The link should be correct, I uploaded it through mediafire, so people can download it from there. I do have an animation playing at the same time, but that animation should not affect the position. I thought it worked fine before, and then I went off to try and tweak physics, and I may have tweaked something else in another category that I shouldn’t have. Anyways, after that is when I discovered that it reset the position each time you pressed a motion key.

Your link doesn’t work for me either… and since I’m not sure I follow the question, don’t think I can help w/o the file.

http://www.mediafire.com/?j11gdcaefmndhpc What if the v is taken off at the end?

You need to check the “force” option for your actions.

Oh. I don’t know why that works, but it does. Thanks!