Possible Eevee bug using multiple materials on a virtual machine

Hello everyone,

First time poster here!

I think I’ve found a bug in Eevee, but I want to check here first before maybe submitting an official bug report :slight_smile:

When using Blender on a virtual machine, I’m seeing graphical glitches when using multiple materials in Eevee.

When assigning multiple materials to a mesh, only some of the mesh faces show their assigned material correctly. When moving materials up and down in the material list then mesh faces seem to appear and disappear in a strange way. Here’s a short video clip of the strange behaviour:

I get the same problem for both Blender 2.81 and 2.82 on:

  • Ubuntu 19.10 on VMware
  • Ubuntu 19.10 on KVM
  • CentOS 8 on VMware

I can’t replicate this on my physical desktop machine.

Could this be a bug or am I missing something here?