I would like to know if this is possible within the blender game engine, I hope so, as I am pushing blender as a possibility rather than different game engines.
I need to simulate some equipment, It has a power cable with one end fixed, and this cable goes into the machine.
I would like to allow control of moving this equipment, around fixed objects on flat surface, and would like the possibility of the cable getting caught up around objects and thus the equipment has to take the same route to return to where it is plugged into the wall.
Strange project I know, My blender modeling skills are ok, Need to refresh myself for a few hours to get back into it, and my programming i think are good.
The modeling of the object is straight forward, but it’s the cable feature that I am not sure about. The fact that it is getting pulled and bending around the obstacles and constraining the movement of the equipment.
Anyway, Some feedback on the suitability from some pro’s would be very helpful to me and maybe save me investing a lot of time.