I’ve decided to do a post apocalyptic scene for fun and also to learn more about Blender. There’s a lot of work to go but here is what I’ve done so far.
Here is the main building which I mainly used the fracture add-on and texturing to break up the building:
Here is the blocked scene so far:
Here is the reference I’m working off:
With the main building, I’m struggling to get the walls to break into very tiny pieces.