I am not a prop artist but I couldnt resist modelling and rendering this piece.It took few hours quick modelling and rendering.I tried to create the material of liquid inside the potion procedurally in blender but I come up with terrible one. It is better to use substance painter for this kind of material I guess. Thankfully I am good at lighting and using colors so the final render doesnt look that bad to me I would like to get tips for this liquid shaders procedurally. It would be awesome to get this knowladge.
Original concept ;