Ok, this is what I got so far. The brick wall is made of 2 textures, on is a brick wall texture and the other is a paint/rust texture. The pot is procedurally textured with 2 noise maps and a cloud map. The leaves are PNG textures applied to distorted planes. And lastly, the floor is a simple concrete texture. All textures that aren’t procedural were found by Google’s image search.
I would really like some critiques on this. I have never worked with textures like this my entire life, and I’m very interested in areas where I can improve.