Hi, everyone. I’ve kept experimenting with the fluid simulator. This time, I’ve created the typical bottle and glass scene.
The scene setup is rather simple: one moving obstacle and two static ones. This time I haven’t used particles, though I might do in a future version.
For some reason, I have seen in YouTube a lot of attempts to do this same thing with Blender, but all of them failed becaue of very low fps or very low fluid resolution.
I’m tired of seeing the good ones done with Realflow and the like, so I thought it would be nice to put out this one in YouTube to showcase Blender’s capabilites.