Povanim (for all chaps here around, just try to be fair)

POVANIM
I would like to add my point of view

I stopped working with povray a few years ago because at the time, I found it too long to render and too boring to write the code, and the modellers were’nt so numerous as they are now for povray.

Then i began to work with Blender, at its beginning (after hard first steps with it, what a pleasure to use it, and have a visible result so quickly).

Finally, arrived Povanim and it reconciled me with Povray
(it may appears hard to use at first sight but it is well documented by the author so it helps a lot, and I do not know a lot of script that are so well documented, that’s why i’m very grateful to the author for that and must thank him here).
Presently Povanim is not finished and all the functions are not yet implemented, but the state it is now is already pretty good and the author always pay attention to the users needs and remarks to improve it, so i profoundly hope that the author will go on develloping it (hope he hears me).
thus, i encourage him to go on his way against all detractors, not because of my own interest but because i think it is a very good and useful tool for those who like Blender and Povray.

so long chaps.
:o :stuck_out_tongue: