ok had some time and tried to track down my problem.
and basicly i still don’t have a clue to what is causing the problem.
i’m using Blender-2.26 with povanim 226_06
on a windows2000
Blender is installed in
C:\program files\blender foundation\Blender-2.26
Blender stores all the blend files and textures and such in
C:\Documents and Settings\erik1\Aookication Data\Not a Number\Blender
povray 3.5 is installed in
C:\program files\POV-Ray for windows v3.5
povanim 226 is installed in
C:\povanim226
Python22
C:\Python22\
i have copy’s of povanim226_06.pyo in
C:\povanim226\
C:\program files\blender foundation\Blender-2.26
C:\Documents and Settings\erik1\Aookication Data\Not a Number\Blender
C:\Python22\
Blender searches for python in C:\Python22\Lib
I also set the povray directory in the lanc_povanim226_06.py script
from F:\Program Files\POV-Ray for Windows v3.5\bin to C:\Program Files\POV-Ray for Windows v3.5\bin
the demo file that comes with povanim exports without a problem.
if i try to export one of my own files (sphere, plane 1 light and camera no textures or materials)
the scripts chrashes back to text with this in the blender console.
Traceback (most recent call last):
File “Text”, line 943, in bevent1
File “Text”, line 643, in BasdepageBevent
File “Text”, line 480, in export_file
File “psypovanim226_05b.py”, line 7597, in Test_exportVers
File “psypovanim226_05b.py”, line 7237, in writeMain
AttributeError: ‘NoneType’ object has no attribute ‘mode’
if i then look at what it has done, it has exported all the meshes.
i guess succesfully since the files hava data in it.
there is a cam*.inc lamp*.inc mat*.inc mesh*.inc and main*.pov
no ini*.ini
main*.pov hols te text
//povray beta version 3.5
// POVANIM export from : chess , Main
well i hope someone can tell me what i’m doing wrong, cause i sertainly can’t