Hi
So i baked an emission map.
But as i understand it, other work needs to be done in photoshop/gimp for it to work properly, something to do with alpha channels?
Where did you guys learn to do this?
I watched a tutorial on cgcookie.com which went through exporting a Blender model for use in Unity, but the part about preparing the emission map seemed very rushed (though i will say that cgcookie is usually VERY good, and i am a big fan). It was this tutorial: