Hey, I just did the low poly face tutorial and I thought I was gonna try to create something out of it. I was going to start out with the eyes, I selected some stuff and deleted it then I just moved around the vertexes just a little.
I was thinking “hey, I know there’s two big holes as eyes but it can’t be that hard to fill 'em up right?!”… Turns out I was pretty wrong. I have actually no idea how to make a pair of eyes for this face.
I’ve uploaded the file, please take a look at it!
At first, I created a circle and deleted all except one vertice and then I extruded it. If you’re looking at my blender file right now, you’ll get what I mean.
Now here’s two problems with this:
The “eye” is currently empty and the only way I know how to fill it is to select three/four vertices at a time, then making a face. Rinse and repeat until the whole eye is covered up, but this tends to look a little bit strange sometimes for some reason.
The other, the most important problem, is that the eye is straight.
If you try to place that eye on that face, you’ll notice that it’s just wrong… Totally wrong…
So, I’m asking you guys, what’s the best way to fill up these two holes?