So, I opened Blender, turned on Cycles Render. Added Suzanne. Added a Material, checked Use Nodes and selected Principal Shader.
Render.
Nothing like ANY of the examples.
So either I’m missing something in the process or missing something in the hardware.
My guess is there’s some prerequisites for this to work.
So, something along the lines of:
Do you have…?
Did you…?
Did you remember to…?
If you don’t have … it won’t work.
Probably in order.
I haven’t had a chance to get caught up in any of the ooh and aah of photorealistic design
because either it doesn’t initially work for me, in which case I have to go fishing for whatever
I might’ve missed that needs to be done, in place in order for it to work. Do that, and see what
happens or maybe I just don’t have what it takes for it to work.
I don’t have an NVidia or an AMD graphics card - Intel is what I’m using. It came with the laptop.
Maybe using a laptop isn’t the best method.
My laptops are either I5 or I7 cpu with at least 8 GB memory.
Running Linux - maybe that’s a factor.
Maybe I don’t have the scene properly setup or there’s something else I didn’t take into account.
Or. Or.
Either it’s super simple and I’m just missing it.
Or, maybe I should just skip it.
Well?