With the build of april 5 (2.80) the principled volume was working in EEVEE. The build of april 10 and April 13 not anymore. Am I the only one?
- Factory reset and default node settings on simple cube and:
- Turned on volumetric in the render-tab.
- Used a same material that worked before
- Made a simple material from scratch.
- No volumetrics to see in lookDev Mode, Render mode, and Render
- Build from April 10 and 13 both not working
- Emission in the node is working.
- Default settings, and playing with settings like density etc, no go.
Windows 10, GTX 1080 TI.
Did I miss something?
Update: checked the volume scatter node instead and that is working, but not the principled volume