I have a problem.
I want to append in a new .blend file three characters that i have made in three .blend files , one in each .blend.
Those models are rigged and have a walk animation (done with ikey LOCROT for bones).
My problem is that when they are appended in my new.blend , when i execute the animation, the three models execute it but all in the same position in space. The meshes and the armatures appears overlaped in same position.
I think my problem is for the same LOCation ikey for bones of all models.
Then…¿how can a append models with a walk animations in new .blend and execute them anywhere in the scene?.
Thank you in advance.