Problem exporting model from Blender to 3DS Max

I’m having some trouble exporting a model with textures to be imported into 3DS Max. I decided to use the OBJ exporter. For some reason the model is all screwed up when I import it into 3DS Max.

How it looks in Blender:
http://puu.sh/iqq1R/a7ce1f4c25.png

How it looks in 3DS Max:
http://puu.sh/iqqcd/eec3ce2103.png