Problem importing models into Photoshop CS6.

Hey guys,

I have a really basic Blender question.

I’m putting together a Photoshop piece that requires dozens of London taxis driving in formation. I have no real 3D experience, but I figured that using Photoshops 3D abilities would be far easier than photographing/rotoscoping dozens of taxis to get the perspective right! I bought a 3D model from the web, but I’m having difficulty getting the model to look correct in Photoshop. In Blender (the only 3D software I have access to) the model looks decent. The materials, etc seem to be there. But when I bring it into Photoshop, I’m just left with the gray model. In comparison, I’ve also purchased a 3D iPhone 5 model (from a different vendor) and it works great in both Photoshop and AfterEffects.

I’ve included a link to the .obj file for the taxi, if that helps at all.

If you’ve made it this far, thanks a lot for taking a look and for any advice you might have.


It may be because the taxi model does not use textures unlike the iPhone model which more than likely would.
Try adding a texture to the taxi and load into PS to see if it shows up. If it does then likely that’s the problem.

Thanks, Richard! I’ll give that a shot.