I have some figures with some meshes on them. Each mesh is assigned to a different material and each material is assigned to a different texture.
My problem is when I try to join the meshes, when I join just a few meshes the resulted mesh a correct multi-material mesh. But if I try to join a higher number of meshes it results in a single material mesh.
I am aware that you can manually assign materials to a group of vertexs but this would be impratical since some of this figures have thousands of meshs!
I am begining to wonder if there is a limit for how many materials a mesh can have assigned to it, is this true? or I am just doing something wrong?