I have 2 .blends. In first one I have a full model with all the texture in correct value. Normally i use this model in order to copy and paste the material from eyes, skin, eyebrows, and not need to put manually everytime. In the second blend i have an .obj imported with no textures (separated in meshes) and i select every mesh, and I add the material.
My problem here comes with eyebrows. In original blend looks nice:
But in the new blend eyebrows looks with black things:
The most strange is when I copy the model from second blend (the one with black staff) into the first blend, looks nice:
So it seem is a problem of the second blend, but if I load this again in a new blend, it happens again. I dont understand what could be the mistake. I already checked object data properties, objetct and material properties
I never had this error before, so is not because my way of adding material since i do that a lot with many models. Is the first time I see this.
My blender version is 2.83