Hello everyone. I am trying to model a car rim and i have ran into some trouble merging the vertices.
I have applied a mirror modifier and modeled a small portion of the rim. I then applied an array modifier using an empty object offset and rotated the empty to get the final result.
The problem is that the vertices are not merging no matter what i do.
- Mirror modifier: merge and clipping is on.
- Array modifier: merge and first&last is on and the vertices are well within the defined distance.
I am following a tutorial that used Blender 2.49 (by Andrew Price) but i am using version 2.62.2
Here’s a screenshot if it helps:
Any help would be appreciated!