I’m starting to learn Blender at school and I have a problem. My teacher has never had this problem and advised me to come and ask for help on this forum.
The problem is: when I create a mesh, it is immediately placed at X: 6600 Y: -5742 Z: 4723.
The problem is only on this file but i’d like to know the solution because it could happen on a big and important project.
I’ve attached the PrintScreen and the file.
The exercise is a cube which moves with the keyarrows.
New objects are placed at the position of the 3D cursor; if your cursor is at some way-out point, that’s where they go.
You can see the position of the cursor by selecting ‘View’->‘View Properties’. Or you can just force it back to the origin with Shift-C.
If I remember correctly, the cursor position, besides left clicking where you want it, can be set in the view properties pannel, and in 2.5x in the ‘n’ pannel by typing in the values. You can also snap it to where you want by using the shift-s option.
To underscore ajm, whenever you LEFT-click in the 3D view, it puts the 3D cursor at that location. If you’re in an orthographic view that assigns two of the coordinates (X and Y, for instance) while the third coordinate remains where it was to begin with. So if you want to position the 3D cursor at a specific location by clicking you go into top view and left-click where you want it, then go into a side view and left-click again.
Another option is to move one of your existing objects to a specific location, then press Shift+S and choose “Cursor to Selection” which will move the 3D cursor to where your object is.
The third option is to type in specific coordinates in the properties panel, which you can access by hovering over the 3D window and pressing ‘n’. You’ll find the “3D Cursor Location” property under the “View” tab. I often use this to fix one of the dimensions (resetting the z location to zero, for instance).
Finally, Shift+C will put your 3D cursor at 0,0,0 (the very center) and simultaneously repositions your camera so it’s centered up on 0,0,0 as well.
And, of course, whenever you create a new object it will show up wherever your cursor is, so keep good track of it!