I’m trying to animate a swimming cycle for a whale using spline IK for the head and tail, but when I try to copy and paste the keyframes from the start to the finish so that the animation loops, the hooks for spline IK revert their position to origin causing extreme distortion (the curves that the bones follow all squish up at the origin).
I save the keyframes with LocRotScale for all objects at the start (frame 60), and these are the keyframes I’m copying to the end.
I’m still quite a beginner at blender animation, and I’m not sure what’s going wrong here.
Here is the .blend file, with the strange happenings when I pasted the starting data at the end of the animation (frame 160). WhaleLoopAnimProblem.blend (697 KB)
Can anyone advise me what might be going wrong, or how to correctly paste the keyframes to loop the animation?
Like maybe if someone can successfully loop the animation they can tell me in detail how they did it.