Hi Blender Artists,
I’ve been working on a commercial and the model I am animating was working just fine. While in Pose Mode, I could press the A-key, highlighting all the bones of the rig simultaneously, then click the I-key to bring up the keyframe menu(with options such as Loc, LocRotScale, etc.) in the viewport. Midway through this project, I updated to Blender 2.73a. Now when I try to key the entire rig with the I-key, it only adds keyframes in the Object Properties, but not to the individual bones. The keyframe menu won’t pop up.
When I checked the Dope Sheet, it only shows the Keying Set for XYZ locations. The only way I can get this model to pose the way that it has done before, is by selecting each rig individually(even fingers!) in order for them to show up in the Dope Sheet. I’d have to do this for EACH pose.
I’m not totally sure if this is a 2.73a issue, but when I tried to revert back to the previous version of Blender to test it out, I could not find the earlier release in the list on Blender’s website. Only the one dated Jan. 21st.
If there is something wrong on my end, instead, does anyone have any considerable solutions?