I’m using Blender 2.53 (the one from the official site).
I have a problem with scaling circles and snapping.
When I add a circle and I scale it up and then with the same center I add another circle with smaller radius. I activate “snap during transform / vertex / closest”. Then I want to scale the little circle up so that it snaps the bigger one (so that they match)…but it doesn’t work.
If I try the same but with a plane (or a circle but with 4 vertices) it works.
Is this normal?