I’m pretty new at using blender so I have no clue how this happened but any help would be appreciated
So when I open my blender file to edit the model it shows up like this:
(Image on the right is the scaled down version)
That hole in the middle shouldn’t be there, and before anyone says so yes the polygon’s are there. I can scale it down and the problem seems to be fixed but the minute I save and reopen it the model is right back to the way it was (in the first image).
It does the same thing when I export it, right after it scales back to where it was before.
I’m not sure what the problem is but I have to submit this file soon and if it shows up like this I’m worried I’ll fail the assignment.
It worked perfectly fine before, I had an export file that went into substance painter and it worked perfectly, same when I imported it into blender.
Anyone know what the issue is?