Hi, so i have been working on a game for about 2 months now i am working on one of my characters but i am having serious issues involving Game Play.
Let me go to the highest amount of detail possible,
- The character has animations that work fine in both Blender and Blender Game Engine.
- A problem occurs when ever i play the game, a random animation will not work properly but in most cases its expected to happen.
The problem here is when i am testing the animations with a fully Dynamic character… you know what you would see in a actual video game there is a problem with some actuators and animation for example when i want my character to do a tight turn this will equal " SPACE + Left Arrow" together in order for it to work but in this case it will work but then the animation stops working and the characters animation is completely frozen the only way to play the game correctly is to relaunch the game itself.
Other issues are incorrect animations when they are not suppose to play like a walk animation when the Up Arrow is not even pressed.
What should i do about this? I cant figure out the problems and correct me if im wrong about this problem being fully Actuator related or so forth.