I am following this tutorial from tutorialsforblender3d.com: http://www.tutorialsforblender3d.com/Game_Engine/WeaponReticle/WeaponReticle_GLSL_Steps_1.html
This tutorial is written for Blender 2.4x, but I am trying to implement it in Blender 2.57b.
The alpha texture does not seem to be working for me. I enabled Face Textures and Face Textures Alpha under Material Options, enabled the Use, Calculate, and Invert Alpha buttons under Image Sampling, but it still won’t work. I have attached the blend file so you can see the problem. alpha_texture.blend (65.3 KB)
If anyone can help me, I would be much obliged.