I have done some animations in blender and had no problem, but now, I have encountered an issue i can’t figure out why. From frame one, i set my pose, insert key frame, move the slider to an empty spot to frame two, create my next pose and insert key frame and so on. In my case, I only insert Location Rotation. Assume that i have 10 frames and 10 poses in total for the character. When I play the Animation, the character seems to remain in the last pose that was set, which is the 10th. When i move the animation slider by hand i am suppose to see the changes created by the poses between 1-10, but i only see the 10th pose from 1-10. Example, if i play the animation or move the slider to frame one, all i see is the 10th pose instead of the pose i created for frame one. so it doesn’t matter where the animation slider is i only see the last pose in my animation.
I hope someone understands what i mean.
how i do it.
Once I setup my pose i highlight only the bones that were posed and insert key frames.
i have also tried highlighting the entire armature and inserting a key frame and that didn’t work.
Thanks for viewing!