I have a problem with “Apply Visual Transform To Pose” in combination with copy rotation.
I have a rig that uses some “Copy Rotation” bone constraints.
When the “Offset” function is disabled I can simply use “'Apply Visual Transform To Pose” and everyting wil work fine.
But, if “Offset” is enabled the “'Apply Visual Transform To Pose” will go wrong.
( Each time you apply the visual transform the offset will be “added”. )
Is there a way to overcome this problem?
I need it because I want to export my model to a game engine.