Problem with applying a texture to part of a mesh and render result

I have no idea how to fix this I’ve tried resizing the mesh in UV edit which changed nothing. I’ve tried it with the Texture Coord and Mapping node and the lines get distorted. I’ve been trying to fix this for >4 hours now. Nobody in discord or irc has an answer. None of the searches and video tutorials have addressed this problem PLz help!!! X_X

can you share a screenshot of your nodes, or better yet, the blend?

Door A 012.blend (5.2 MB)
Here you go!

Oh wait I forgot to pack the textures sec. Here is the correct one:
https://ufile.io/o3e6o (~30mb)

I finally found the problem the texture isn’t a repeating texture that why it shows it like that.