Hi I’m doing my first bit of character animation and i’m having problems with the armatures all twisting up. They work fine in design mode even when a mesh is parented to it, but when I try to play it in a game (when i push ‘P’) the armature and the mesh parented to it all screws up in a bunch with all the bones overlapping, and it refuses to play any animation during the game. The animations themselves are fine cose they work ok when i play them with ALT-A.
Does anyone have any idea what I’m doing wrong? Some 1 plez help, cose I haven’t got a clue whats wrong and my mates r pushing me to get my game working.
I can get u pics of the armature before and after screwing up if it’ll help