Problem with array modifier-object offset


Basically what I’m going for: Example

Batteries pour into frame from above. They keep piling up until they fill the entire frame.

Able to manipulate mesh objects with empty object offset, but not battery object. What gives??:confused:


Array-modifier.blend (1.76 MB)

Your object has a scale of 11.058. If you want all the arrayed objects to be the same size the scale needs to be 1. Apply the object scale with Ctrl+A

Got it. Many thanks!!:smiley: