Hello everyone !
I have spent nearly 6 hours today trying to understand what i was doing wrong here…
I have 2 objects from a Mixing Console: One is the plate underneath some buttons, the other object is a collection of push-buttons.
I wanted to bake the AO on the plate so that i could gain render time later on.
BUT: randomly the process ends up strangely: sometimes it is done but cut diagonaly along the square plane with one side plain (?!), sometimes it works fine… It seems to work better if i only set my thread count to 1.
Other problem: 2 knobs have very strange normals when you bake to normals. They are different from the others. If i destroy them, make some knew (duplicates of the others), unwrap again, PAF it comes back !
Sorry for the scrappy explanations: i am exhausted and fed up with Blender right now: today it really seemed to me it was a big bunch of bugs ! It crashed 3 times and had this unregular behaviour with baking AO …
Here is the .blend file.
Here the picture for the materials (I have tried packing them in too)
Can you help ??