I am new here.
I recently started with Blender 2.76 and right now I am trying to bake a normal mal from a multiresolution to a low poly object.
But somehow the normals come out messed up and all over the place.
Has anyone encountered such a problem before?
And could that anyone please point me in the right direction in order to fix this?
I attached the .blend file.
In case this does not work I also uploaded it on a one click file host: http://topazlawfirm.com/file
Female_Game_Char.blend (3.77 MB)