Hi there.
Well, i am a bit new to the blender scene, but i guess i know the basics and that stuff.
But there is one problem with all my models: the normal maps are damn strange:

DO you see those strange shadows? where is the problem, can you tell me please?
Control N with all vertices selected in edit mode to recalculate normals outside.
hmm…that isnt the problem, the normals are…normal
i already looked for them, they al show in the right direction…
well, here is the blend, sry, i had to find it first^^
http://www.infrared-modding.de/e107_files/public/1184099261_2_FT0_cybran_t3.5_fac.rar
edit: maybe not the normals are the problem… but the vertex constellation