Problem with cloth simulation on animated character


I am struggling with cloth simulation on a character I created and rigged with rigify.
I have collisions everywhere between the character mesh and the cloth (short & cape).
I applied a small distance on both character and cloth regarding collision and the step is set up at 15.
I did something wrong in the workflow but I don’t know what :sweat_smile:
Is there a good soul out there who might help me ?

Thx !

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Problem solved, my cloth was not following my character so the cloth went through the character, I fixed this by parenting empty circle to the hip rigify meta rig ( pose mode), and parenting (object) the circle with my cloth ( short pant) in object mode.

I hope this can help

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