I’m sorry if this is the wrong place to ask about Cycles, but here it goes anyway. I’ve been following Jonathan Williamson’s Introduction to Cycles tutorial on cgcookie.com/blender. So I followed the tutorial at the end and created a glass bottle with liquid. SO, after completed it and everything I proceed to render it in cycles with 500 Samples. So I noticed a few “specks” of white noise, so I thought I would go ahead and render it again with more passes. Not only was there still white noise (and you will see in the pictures), but there was more (and that was a 3800 sample render). So I just completed a 63 minute, 5000 sample render, and I get the same result.
In case you didn’t realize by now, I’m learning Blender and Cycles, so I’m sure it’s something I did, and I re-modeled the scene twice. Pictures are below and any help would be fantastic. Thanks!
3800 Sample Render: http://i1259.photobucket.com/albums/ii549/tbowe34/Blender%203D/GlassBottleRender.pngp
5000 Sample Render: http://i1259.photobucket.com/albums/ii549/tbowe34/Blender%203D/GlassBottleRender.png