i have a problem with my mesh and the dynamic hair.
As soon as i activate dynamic hair and play the animation, the hair doesnt stay in the default position, and gets very messy. When i put the same hair settings on the base cube mesh its behavior seems correct.
First picture is on frame 1 and second on frame 2.
i tryed to reset the mesh as much as possible ( sorted / removed all modifier, shape keys
rescaled it, remove parts of the mesh , make normals consitent etc. )
The next image shows 2 triangles from the original mesh and the behavior stays the same
i searched for some time now and i couldnt find a solutiuon for my problem