Hi peeps, I’ve decide to use blender to create and edit models for my DarkBASIC game. However when I try to import a .x file the following message appears in the console:
Blender.scene.GetCurrent<> is deprecated
Traceback <Most recent call last>:
File “<String>”, line 305 in my_callback
File “<String>”, line 85 in import
File “<String>”, line 305 in writevertices
Value error: invalid literal for int<> with base 10: ‘x3d6_mat_material__1’
Now that sounds like it’s something to do with 3ds files?
Can somebody suggest any answers to this prediciment?